dennys007 | Shared With: Everyone - Sep 22 2009 | first person shooter, halo odst, blockbuster game, bungie, pulp, creators
Even if it doesn't break any sales records, ODST will be a success. The real question is whether Bungie's latest experiment -- a first-person shooter designed, coded and released in just 14 months -- can change the industry, showing that major studios can move more quickly, spinning pulp tales worth $60 a pop in just a year's time.
dennys007 | Shared With: Everyone - Apr 02 2009 | zero punctuation, halo wars, yahtzee, bungie, rts

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