eric | Shared With: Everyone - Apr 18 2007 | design, development
Is simplicity a bad design goal?
Quoted: When users choose a feature-laden product, they may not be exhibiting a desire for complexity. Instead, users are anxious about predicting their future needs. The black/white distinction of "choosing complexity over simplicity" seems too blunt an instrument to describe the behavior we see from users. Schwartz' theory suggests that people in this type of situation don't know enough about the features of a product or their own needs. The result is that users avoid making a trade-off by choosing the one that looks like it has more features.
eric | Shared With: Everyone - Jun 05 2007 | design, software, development, startup
Awesome. I recognize problem #1 and #3. It's not about addressable markets. I still think that is BS and fails more often than it works. It's about building something useful for someone you know.
Quoted: Social Web Design by Joshua Porter
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eric | Shared With: Everyone - Apr 20 2007 | use case, design, development, pdfI'm in the process of writing use cases for my new project and found that this PDF is an entire chapter on the subject.
ShareViewed: 13 Times
eric | Shared With: Everyone - Apr 16 2007 | design, research, software, process, project management, UCD, development
A great article on attempting to strike a balance between User Centered Design (UCD) and Agile Development. This describes much of the friction and a realistic although loose explanation of how these two process can be made to fit together over time...
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