jknudsen | Shared With: Everyone - Apr 23 2008 | design, information, architecture
Quoted: People from different dicsiplines and also cultures should have a different method of approach to the interface design. Due to the incompatible meaning of good and evil per person, the characteristics for the quality of interface design cannot be determined.
Quoted: The characteristics of interface design cannot be objectified, so as the results of the rating methods for the interface design could be different. This study, researches the relation between users characteristics and users' interface preferences.
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jknudsen | Shared With: Everyone - Apr 23 2008 | world, design, information, architecture
Quoted: Gapminder - taking information that's dry as dust and making it visible through animation. Making sense of the world by having fun with statistics!
ShareViewed: 15 Times
jknudsen | Shared With: Everyone - Apr 23 2008 | social, networking, design, information, architecture
Information map of preferred Social Networking sites from Le Monde. LE MONDE, Journal Le Monde, quotidien d'information francophone / Le Monde, the french quality newspaper of record
ShareViewed: 3 Times
jknudsen | Shared With: Everyone - Apr 23 2008 | information, design, artShareViewed: 5 Times
jknudsen | Shared With: Everyone - Apr 23 2008 | information, love, design
Quoted: The main goal of data visualization is its ability to visualize data, communicating information clearly and effectivelty. It doesn't mean that needs look boring be functional or extremely sophisticated beautiful. To convey ideas effectively, both
ShareViewed: 17 Times
jknudsen | Shared With: Everyone - Apr 23 2008 | design, information, dna
Quoted: CATALOGTREE / implicit none, logical DONE. Unjustified hypertext by Dutch graphic design studio based in Arnhem, The Netherlands.
ShareViewed: 2 Times
jknudsen | Shared With: Everyone - Apr 23 2008 | information, architecture, design
Quoted: The labs provide a broader (and deeper) view of Digg. A lot of stuff gets submitted to Digg every day, so good things can sometimes fly right past you. Labs projects look beneath the surface of the Digg community's activities.
ShareViewed: 24 Times
jknudsen | Shared With: Everyone - May 24 2007 | software, information, design
Quoted: The ubiquity of frustrating, unhelpful software interfaces has motivated decades of research into “Human-Computer Interaction.” In this paper, I suggest that the long-standing focus on “interaction” may be misguided. For a majority subset of software, called “information software,” I argue that interactivity is actually a curse for users and a crutch for designers, and users’ goals can be better satisfied through other means.
Information software design can be seen as the design of context-sensitive information graphics. I demonstrate the crucial role of information graphic design, and present three approaches to context-sensitivity, of which interactivity is the last resort. After discussing the cultural changes necessary for these design ideas to take root, I address their implementation. I outline a tool which may allow designers to create data-dependent graphics with no engineering assistance, and also outline a platform which may allow an unprecedented level of implicit context-sharing between independent programs. I conclude by asserting that the principles of information software design will become critical as technology improves.
Although this paper presents a number of concrete design and engineering ideas, the larger intent is to introduce a “unified theory” of information software design, and provide inspiration and direction for progressive designers who suspect that the world of software isn’t as flat as they’ve been told.
ShareViewed: 27 Times


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