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Mohit on super mario brothers
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    82
    0 starsmohit | Shared With: Everyone - Apr 09 2008 | super mario brothers, nintendo, games, javascript, development
    nihilogic: Super Mario in 14kB Javascript

    Quoted: Here's an experiment in keepings things small and confined to one Javascript file. There are no external image files or anything, everything is rendered with Javascript using either canvas elements or old fashioned div-making tactics (for IE). The sprites are stored in custom encoded strings in a format that only allows 4 colors for each sprite but in turn only takes up around 40-60 bytes per sprite.

  • vote
    32
    0 starsmohit | Shared With: Everyone - Dec 30 2006 | video games, super mario brothers, nintendo, cheats
    NESVideos / Super Mario Bros Tricks

    This animated gif is helpful. Still trying to get to the minus level!

    Quoted: As demonstrated in the leftside image, big Mario doesn't need to do any of the complicated stuff that applied to when he is small. When he is big, he can simply perform a duck-jump into the corner and start walking

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