toloudis | Shared With: Everyone - Mar 04 2008 | robot, puzzle, lego, computers, science
toloudis | Shared With: Everyone - Mar 03 2008 | display, electronic, tattoo, computers, embedded, graphics
toloudis | Shared With: Everyone - Jan 16 2008 | 3d, graphics, computers, direct3d, opengl
toloudis | Shared With: Everyone - Jan 15 2008 | color, math, graphics, computers
toloudis | Shared With: Everyone - Jan 02 2008 | math, web, computers, graphics
random number generator, if you happen to need precalculated random numbers.
Not sure if you can specify a distribution (e.g. Gauss, Poisson, etc) yet.
Nope, you can't. Uniformly distributed only.Quoted: RANDOM.ORG offers true random numbers to anyone on the Internet. The randomness comes from atmospheric noise, which for many purposes is better than the pseudo-random number algorithms typically used in computer programs.
toloudis | Shared With: Everyone - Dec 19 2007 | painting, art, computers, cool
toloudis | Shared With: Everyone - Jul 20 2007 | research, science, news, games, computers
toloudis | Shared With: Everyone - Jun 27 2007 | siggraph, computers, graphics, research, 3dSIGGRAPH 2007 Papers
(check back for updates.)
toloudis | Shared With: Everyone - Mar 08 2007 | input device, technology, computers, news, hardware
toloudis | Shared With: Everyone - Dec 13 2006 | animation, disney, video, pixar, computers, graphics
click to playOne of John Lasseter's (pre-Pixar) early projects. This is 1984 technology. An amazing historical milestone for CG.
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